Hi, I’m Boyu LI
I am a Ph.D. student in the Division of Arts and Machine Creativity at the Hong Kong University of Science and Technology, supervised by Prof. Hongbo Fu, co-supervised by Prof. Zeyu Wang. Prior to this, I was a master student at CISLab in the Computational Media and Arts Thrust at HKUST (Guangzhou), where I worked under the supervision of Prof. Zeyu Wang, co-supervised by Prof. Huamin Qu. I obtained my bachelor’s degree in Automation from Xi’an Jiaotong University (XJTU) in 2023. My field of interest are:
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Augmented reality (AR) and Virtual Reality (VR)
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Deep leaning or computer Vision in Robotics
Details are in my CV.
Featured Projects
AR Ricci Map is an AR mobile app that blendes digital maps with a physcial map. It shows different versions of ancient maps and transforms 2D maps into 3D globes, which provides exhibition visitors a new and engaging way to understand these historical maps.
Robomaster is an international robot competition organized by DJI, which needs to apply technologies such as intelligent control and machine vision.
Featured Publications


GaussianShopVR: Facilitating Immersive 3D Authoring using Gaussian Splatting in VR

FocalSelect: Improving Occluded Objects Acquisition with Heuristic Selection and Disambiguation in Virtual Reality

DesignMemo: Integrating Discussion Context into Online Collaboration with Enhanced Design Rationale Tracking

Bridging Past and Present: Rejuvenating Cantonese Opera through Overlapping Immersive Experience in Virtual Reality

Latest News
Our paper VideoCraft has been accepted by UIST 2025! | |
Our paper AniCraft:Crafting Everyday Objects as Physical Proxies for Prototyping 3D Character Animation in Mixed Reality” has been accepted by UIST 2024! | |
Our team, GuangZhou Red Bird, won the second place in the Guangzhou Division of the Overwatch 2 Metal League in 2024, and I took the position of tank. | |
Our paper Generating Virtual Reality Stroke Gesture Data from Out-of-Distribution Desktop Stroke Gesture Data has been accepted by IEEE VR 2024! |